[Start of Your Main Phase] By placing 1 level 5 or lower card with [Aqua] or [Sea Animal] in any of its traits from your hand as the bottom digivolution card of any of your Digimon with [Aqua] or [Sea Animal] in any of their traits, gain 1 memory. [All Turns] When your Digimon are played or digivolve, if any of them have [Aqua] or [Sea Animal] in any of their traits, by suspending this Tamer, <Draw 1>. If played by <Decode>, 1 of your opponent's Digimon can't suspend until their turn ends.