[On Play] By trashing 1 card in your hand, <Draw 2>. (Draw 2 cards from your deck.)
[All Turns] While you have a Digimon in play with [Huckmon] in its name or [Royal Knight] in its traits, this Digimon gains <Decoy (Red/Black)>.(When one of your other red or black Digimon would be deleted by an opponent's effect, you may delete this Digimon to prevent that deletion.)